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OPEN CLASS: Say: Welcome to the rice paddies!
Rice was an important crop in feudal Japan. The peasants who grew rice had
an important job to do. There was a system in place to make sure the peasants
did their job well, so that enough rice could be grown for the needs of the
nobles. Today, we are going to experience that system first hand by playing
a game called SPAM, which is short for Samurai, Peasants, Artisans, and Merchants
- SPAM.
Get Your Class Ready to Play SPAM
ROLES:
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Break your students into groups of 7.
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One per group: Appoint one student from each group to be the Samurai.
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From the class: Select 2 students at random to be Merchants
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From the class: Select 2 students at random to be Artisans.
Inform the rest of each group of students that they are Peasants and
that they are growing rice. Peasants are to print the word RICE on a piece
of paper in block letters and draw a rice stalk on each paper. The Samurai
will be around to collect it. When asked, they must surrender all rice that
the Samurai can see or knows about. Inform the Peasants that they must also
try to hide rice from the Samurai so that they will have enough to eat and
to trade. Don't give the peasants any further direction. They can grow (draw)
the rice any way that works for them.
ROUND ONE: For the first (trial)
round, have the peasants draw as much rice as they can in 5 minutes. At the
end of this short period, subtract 1 rice for each peasant from this number.
This will be their base. Each time the Samurai comes along, the group must
have at least this much rice to give to the Samurai. If they do not have
the required amount, the Samurai then selects one student peasant and takes
them out of the group. This signified that they have been executed and can
no longer work. The group must still grow the original amount of rice for
the next round, but the executed peasant no longer participates.
EXECUTED PEASANTS: One a student
peasant is "executed" (removed from the group), they are assigned a new role,
that of "child". All executed peasants must sit out one round before returning
to their original group in their new role as "child", provided their group
is still in existence. Babies cannot work. Children can, and did.
ARTISANS: Artisans are to create
(draw) goods that the Samurai would want. (Swords, Armor, Musical Instruments,
etc.)
MERCHANTS:
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During each round, the merchants take the goods the Artisans have created
and trade with the Samurai for rice.
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The Samurai sets the price and only gives as much rice as they want
to.
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The merchants then return to the Artisans and share the rice they have
traded for.
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Between rounds, if the peasants have managed to successfully hide some
rice, they may trade for goods with the merchants.
SUBSEQUENT ROUNDS:
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Timing: Each subsequent round should last the same amount of
time as the first round.
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Crop Quality: If the rice drawn after the first round is drawn
poorly, the Samurai will not accept it. The Samurai is the only judge of
what is acceptable quality.
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Stealing Rice: Peasants caught stealing rice by the Samurai
are "executed" and their rice confiscated. This does not change the quota
for the group. Quotas of rice remain the same per group throughout the activity
irrespective of the number of people in each group during any one round.
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Food for the Peasants: At the end of each round, the teacher
checks to see if the group has created and successfully hid enough rice so
that each member of the group has at least one rice. If they do not, remove
from the group each member that does not have rice. (They have starved, and
are now dead.) The quote of rice for the group remains unchanged.
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Angel of Death: During the third round, and each subsequent
round, the teacher selects a group at random and representing "the angel
of death" (fire, flood, epidemic, insects, etc.) takes away 1/2 of the rice
they have created.
PURPOSE OF THE LESSON: The purpose of
this lesson is to show that peasants could not win, and that the system was
unstable.
CLOSE CLASS: At the conclusion
of the game, ask your students if they feel this system could function
successfully over time. Ask: Could the peasants ever win? Was their life
a pleasant one? How do you think they felt about the Samurai?
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